pub struct EncryptedTable<D = Dynamo> { /* private fields */ }

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impl<D> EncryptedTable<D>

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pub fn cipher(&self) -> Arc<ZeroKmsCipher>

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impl EncryptedTable<Headless>

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pub async fn init_headless() -> Result<Self, InitError>

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pub async fn init_headless_with_zerokms_config( zerokms_config: ZeroKMSConfig<ClientKey>, ) -> Result<Self, InitError>

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impl<D> EncryptedTable<D>

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pub fn query<S>(&self) -> QueryBuilder<S, &Self>
where S: Searchable,

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pub async fn decrypt_all<T>( &self, items: impl IntoIterator<Item = HashMap<String, AttributeValue>>, ) -> Result<Vec<T>, DecryptError>

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pub async fn unseal<'a>( &self, spec: UnsealSpec<'a>, item: HashMap<String, AttributeValue>, ) -> Result<Unsealed, DecryptError>

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pub async fn unseal_all<'a>( &self, spec: UnsealSpec<'a>, items: Vec<HashMap<String, AttributeValue>>, ) -> Result<Vec<Unsealed>, DecryptError>

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pub async fn create_delete_patch( &self, delete: PreparedDelete, dataset_id: Option<DatasetId>, ) -> Result<DynamoRecordPatch, DeleteError>

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pub async fn create_put_patch( &self, record: PreparedRecord, dataset_id: Option<DatasetId>, index_predicate: impl FnMut(&AttributeName, &TableAttribute) -> bool, ) -> Result<DynamoRecordPatch, PutError>

Create a DynamoRecordPatch used to insert records into DynamoDB.

This will create a root record with all attributes and index records that only include attributes specified by the index_predicate. Use this predicate to only project certain attributes into the index.

This patch will also include multiple delete items to remove any index keys that could be remaining in the database after updating a record.

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impl EncryptedTable<Dynamo>

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pub async fn init( db: Client, table_name: impl Into<String>, ) -> Result<Self, InitError>

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pub async fn init_with_zerokms_config( zerokms_config: ZeroKMSConfig<ClientKey>, db: Client, table_name: impl Into<String>, ) -> Result<Self, InitError>

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pub async fn get<T>( &self, k: impl Into<T::PrimaryKey>, ) -> Result<Option<T>, GetError>

Get a record from the table by primary key from the default dataset.

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pub async fn get_via<T>( &self, k: impl Into<T::PrimaryKey>, dataset_id: DatasetId, ) -> Result<Option<T>, GetError>

Get a record from the table by primary key from a specific dataset.

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pub async fn delete<E: Searchable + Identifiable>( &self, k: impl Into<E::PrimaryKey>, ) -> Result<(), DeleteError>

Delete a record from the table by primary key from the default dataset.

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pub async fn delete_via<E: Searchable + Identifiable>( &self, k: impl Into<E::PrimaryKey>, dataset_id: DatasetId, ) -> Result<(), DeleteError>

Delete a record from the table by primary key from a specific dataset.

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pub async fn put<T>(&self, record: T) -> Result<(), PutError>

Put a record into the table using the default dataset.

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pub async fn put_via<T>( &self, record: T, dataset_id: DatasetId, ) -> Result<(), PutError>

Put a record into the table using a specific dataset.

Auto Trait Implementations§

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impl<D> Freeze for EncryptedTable<D>
where D: Freeze,

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impl<D = Dynamo> !RefUnwindSafe for EncryptedTable<D>

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impl<D> Send for EncryptedTable<D>
where D: Send,

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impl<D> Sync for EncryptedTable<D>
where D: Sync,

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impl<D> Unpin for EncryptedTable<D>
where D: Unpin,

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impl<D = Dynamo> !UnwindSafe for EncryptedTable<D>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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Mutably borrows from an owned value. Read more
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fn fake<U>(&self) -> U
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fn fake_with_rng<U, R>(&self, rng: &mut R) -> U
where R: Rng + ?Sized, Self: FakeBase<U>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

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fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

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Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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